
A Tower
A downloadable game for Windows
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Controls
Keyboard
- Move - Arrow Keys
- Jump - Space
- Attack - F
- Dash - D
- Smash - S
- Map - M
- Minimap Toggle - O
- Item - E
- Swap Item - W/R
Controller
- Move - Left Stick or D-pad
- Jump - Bottom Button
- Attack - Left Button
- Dash - Left or Right Bumper
- Smash - Left or Right Trigger
- Map - Top Button
- Minimap Toggle - Options/Select
- Item - Right Button
- Swap Item - Left Trigger/Left Bumper
You are a Squire traversing a Tower. Navigate through areas in any order and find power ups to make you stronger. Bosses scale to your progress, making each order of completion unique.
I plan to add in the top section of the Tower in the next major update. Following that will be 4 additional optional areas with their own boss fights.
Other things to be implemented further down the line: NPC questlines, Items, more abilities??
I want to use this game as a learning experience and framework to eventually work on a much larger project. One day we will get there...
Expect updates every few months.
| Status | Prototype |
| Platforms | Windows |
| Author | heimao |
| Genre | Action |
| Tags | 2D, Aseprite, Godot, Metroidvania, Pixel Art, Singleplayer |
| Content | No generative AI was used |
Download
Download NowName your own price
Click download now to get access to the following files:
A Tower ver. 0.37.7z 39 MB
A Tower ver. 0.38.zip 48 MB
A Tower ver. 0.39.zip 48 MB
Development log
- Water Update Ver 0.3940 days ago
- Upcoming Water Update79 days ago
- 0.38 UpdatesNov 20, 2025
- Version 0.37Oct 22, 2025
- 0.37 The Final Boss is coming!... and more.Oct 05, 2025
- Version 0.36 is here! (and before Silksong)Sep 03, 2025
- Version 0.36 is on the wayJul 31, 2025
- Version 0.35Jul 02, 2025





Comments
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this has some real great potential to it! the foundation in the movement, controls, and some little things like the sound design are already pretty good. i hope you enjoy making this and am looking forward to seeing the finished game!
Thanks for trying out the project! Glad to hear some feedback. Been really busy with other irl things, but I'll keep the updates coming!
happy to watch as updates come along! out of curiosity, is there any way to contact you on bluesky DMs, in case you need playtesters or for any collab work?