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A Tower
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Devlog
Version 0.37
October 22, 2025
by
heimao
The final boss of A Tower is here! And you get not 1, but 2 endings... If you can figure out how to get the second ending. Parts of the Castle area are still empty and under development. I'm planning...
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0.37 The Final Boss is coming!... and more.
October 05, 2025
by
heimao
Between Silksong finally releasing, and MHWilds updating with the FFXIV Omega fight, I've been pretty distracted. BUT I've been chipping away at progress. The game's final boss fight is mostly done, I...
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Version 0.36 is here! (and before Silksong)
September 03, 2025
by
heimao
After a couple months from my last update, the upper castle area is here! I still need to flesh out the rest of the area, but there are 3 new bosses to fight against. I'm hoping I didn't go TOO overbo...
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Version 0.36 is on the way
July 31, 2025
by
heimao
Been busy adding the new Castle level to the game. We got deadly traps, platforming, and a gauntlet to fight through. There are also a couple of new enemies. Still need to work on the boss fights, whi...
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Version 0.35
July 02, 2025
by
heimao
Added currency (Illum) to the game! And it's a good thing too because the Brewer can sell you potions to help you through the Tower. I've also updated the pause menu a bit more fleshing out the Items...
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Version 0.34
June 03, 2025
by
heimao
Started working on an improved Pause Menu and learning how to use a Dialogue Manager plugin...
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Soft Launch of A Tower(Working Title)
May 07, 2025
by
heimao
#ATower
Introducing my first ever game! "A Tower" is a metroidvania style game with enemies, power ups, and bosses. Boss fights get more powerful based on your progress. Fighting them in different orders will...
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